Toshiro Hitsugaya
Jun 2, 2013 1:31:02 GMT -8
Post by Anaiu on Jun 2, 2013 1:31:02 GMT -8
Name: Toshiro Hitsugaya
Alias: "Captain." He doesn't tolerate much else.
Gender: Male
Rank and Division: 10th Division Captain
Zanpakuto Name: Hyorinmaru
Zanpakuto Level: Bankai
Zanpakuto Description:
Weaknesses:
Other Skills:
Face Claim/Description:
History:
RP Sample:
RP Notes:
Alias: "Captain." He doesn't tolerate much else.
Gender: Male
Rank and Division: 10th Division Captain
Zanpakuto Name: Hyorinmaru
Zanpakuto Level: Bankai
Zanpakuto Description:
Normal
Full Sword
Guard
Hilt
Back Strap/Clasp
Overall Length: 42"
Handle Length: 12 1/2"
Blade Length: 29 1/2"
The sheath tends to vanish when Hyorinmaru is drawn. Toshiro generally leaves it in this form even when in battle.
Shikai
In its shikai, Hyorinmaru itself remains the same, but gains a crescent-shaped blade attached to the hilt by a chain. Hyorinmaru allows Toshiro to control water and ice to a certain extent. The slashes created by Hyorinmaru gives off an immense amount of spirit power which overflows from the tip of the blade, creating a flow of ice vaguely shaped like Hyorinmaru's dragon spirit. The dragon flies at opponents and instantly freezes anything it touches. The chain-blade also freezes anything Hitsugaya traps with it. When released, Hyorinmaru can actually affect the weather, usually depending on his mood—a sunny day or a clear night can quickly gain heavy stormclouds, and he once turned a large room into an ice cavern. But that was a long time ago, and he was REALLY pissed off (and this was actually in bankai), so that's not likely to happen again any time soon.
Shikai
Bankai
Hyorinmaru's bankai, named Daiguren Hyorinmaru, causes ice to flow from Hyorinmaru onto Toshiro, forming into two large wings and a tail. Ice also forms into a dragon's head around his sword hand, encasing it up to the hilt; which is in the shape of an eight-pointed star. His right arm is covered fully until the wrist where it then spans into claws, leaving his hand and fingers free (in case this is misleading, no, he's not a leftie). Toshiro's feet are encased in ice in a similar manner to his right hand. Additionally, his wings are capable of folding around him to serve as ice shields. The wings can be used by him to fly more effectively than by the usual method using spirit particles. Three "flowers" of ice, shaped similarly to the lotus-shaped guard of his zanpakuto, are also created behind him with four petals each, which melt away as attacks/defends. These serve as a timer—once they're gone, his bankai vanishes. However, as long as there is water in the surrounding area, his bankai can regenerate itself indefinitely, during which time the flowers are not visible.
His bankai has two special techniques. The first is "Ryuusenka" which freezes any enemy he stabs, locking them into a cocoon of ice and freezing them to the core. Once frozen, Toshiro can shatter his opponent. The second is "thousand-year ice prison," which forms a multitude of ice pillars using the moisture in the atmosphere. These pillars then envelop the enemy.
Bankai
Persona
Full Sword
Guard
Hilt
Back Strap/Clasp
Overall Length: 42"
Handle Length: 12 1/2"
Blade Length: 29 1/2"
The sheath tends to vanish when Hyorinmaru is drawn. Toshiro generally leaves it in this form even when in battle.
Shikai
In its shikai, Hyorinmaru itself remains the same, but gains a crescent-shaped blade attached to the hilt by a chain. Hyorinmaru allows Toshiro to control water and ice to a certain extent. The slashes created by Hyorinmaru gives off an immense amount of spirit power which overflows from the tip of the blade, creating a flow of ice vaguely shaped like Hyorinmaru's dragon spirit. The dragon flies at opponents and instantly freezes anything it touches. The chain-blade also freezes anything Hitsugaya traps with it. When released, Hyorinmaru can actually affect the weather, usually depending on his mood—a sunny day or a clear night can quickly gain heavy stormclouds, and he once turned a large room into an ice cavern. But that was a long time ago, and he was REALLY pissed off (and this was actually in bankai), so that's not likely to happen again any time soon.
Shikai
Bankai
Hyorinmaru's bankai, named Daiguren Hyorinmaru, causes ice to flow from Hyorinmaru onto Toshiro, forming into two large wings and a tail. Ice also forms into a dragon's head around his sword hand, encasing it up to the hilt; which is in the shape of an eight-pointed star. His right arm is covered fully until the wrist where it then spans into claws, leaving his hand and fingers free (in case this is misleading, no, he's not a leftie). Toshiro's feet are encased in ice in a similar manner to his right hand. Additionally, his wings are capable of folding around him to serve as ice shields. The wings can be used by him to fly more effectively than by the usual method using spirit particles. Three "flowers" of ice, shaped similarly to the lotus-shaped guard of his zanpakuto, are also created behind him with four petals each, which melt away as attacks/defends. These serve as a timer—once they're gone, his bankai vanishes. However, as long as there is water in the surrounding area, his bankai can regenerate itself indefinitely, during which time the flowers are not visible.
His bankai has two special techniques. The first is "Ryuusenka" which freezes any enemy he stabs, locking them into a cocoon of ice and freezing them to the core. Once frozen, Toshiro can shatter his opponent. The second is "thousand-year ice prison," which forms a multitude of ice pillars using the moisture in the atmosphere. These pillars then envelop the enemy.
Bankai
Persona
Weaknesses:
Hyorinmaru is one of the most powerful Zanpakuto to have ever existed; as such, its weaknesses are very, very few. Like all ice Zanpakuto, it is susceptible to an extent to fire; on the other hand, it is also a water zanpakuto, which makes it stronger against fire. The bankai requires water to be nearby if Toshiro needs to hold it for long. The chain, present only in shikai, could theoretically be used against him if the opponent were able to get the sickle end away from him.
Other Skills:
Toshiro is exceptionally good at all things Shinigami and has remarkable leadership abilities. Combat skills include powerful kido casting, swordplay, and hand-to-hand; certain other skills, such as lying, are pretty much universal to all Shinigami due to the need to hide in plain sight.
Face Claim/Description:
History:
Toshiro comes from Junrinan, District 1 of West Rukongai. There he lived with his grandmother and Momo Hinamori. He was also a friend of Jidanbo, the West Gate Keeper, whom he taught the "city rules."
As a child, he was a bit of a brat that estranged himself from others, with the exception of his grandmother and Hinamori. The three were very close, and he was irritated when Momo left to join the Shinigami Academy. Throughout his childhood, he was always aware of what seemed to be an icy presence within himself.
Five years after Momo's departure, Toshiro encountered Rangiku Matsumoto—then a normal-ranked Shinigami—in a marketplace. The two got into an argument, and Rangiku noticed his enormous latent spiritual power.
That night, Toshiro had a dream where he met Hyorinmaru for the first time, though he could not hear the spirit's name. He woke up to find Rangiku admonishing him for not being able to control his power, which had been freezing his grandmother. It was this experience that caused him to grow up very quickly, and Rangiku was easily able to convince him that power like his needed to be controlled, and therefore to become a Shinigami himself.
With his natural talent, he entered the Shinigami Academy in spite of his age and was quickly recognized as a prodigy or boy genius, a fact he rather disliked due to his teacher's attitudes toward him because of the fact. Here, he met Kaite Natsume and found a friend and rival in her, though the relationship remained largely professional.
Upon graduation, Toshiro was assigned to 13th Division under Captain Jushiro Ukitake, where he remained for several years while he mastered his bankai. When the Captain of 10th Division resigned his post, Toshiro took and passed the Captain Proficiency Test, becoming the youngest ever to reach Captain rank and ironically becoming Matsumoto's superior. He selected her as his Lieutenant—a choice he later regretted on several occasions involving everything from laziness to spent savings to destroyed paperwork, but regardless wouldn't have changed if he could as they still were quite close friends and Rangiku still had her strong points. Roughly one month later, he ran across a transfer request from one Kaite Natsume of 11th Division and was quick to accept it, taking care to greet her and three other new recruits personally for once.
Years later, he faced Aizen briefly in an attempt to defend/avenge Momo, and was nearly killed in the process. He later led an advance team against the Arrancar in the human world and was part of the final battle in which the traitors met their end—or so everyone thought.
Within the next ten years or so, Matsumoto replaced Aizen as 5th Division's Captain and TOshiro replaced her with Kaite, who turned out to be much better with an officer position than Rangiku had been, but still a bit immature.
Fifteen years later, he assigned Kaite to a particularly interesting quadrant of the living world; he is currently in Seireitei, waiting for his Lieutenant to report back....
(TO BE AMENDED LATER)
As a child, he was a bit of a brat that estranged himself from others, with the exception of his grandmother and Hinamori. The three were very close, and he was irritated when Momo left to join the Shinigami Academy. Throughout his childhood, he was always aware of what seemed to be an icy presence within himself.
Five years after Momo's departure, Toshiro encountered Rangiku Matsumoto—then a normal-ranked Shinigami—in a marketplace. The two got into an argument, and Rangiku noticed his enormous latent spiritual power.
That night, Toshiro had a dream where he met Hyorinmaru for the first time, though he could not hear the spirit's name. He woke up to find Rangiku admonishing him for not being able to control his power, which had been freezing his grandmother. It was this experience that caused him to grow up very quickly, and Rangiku was easily able to convince him that power like his needed to be controlled, and therefore to become a Shinigami himself.
With his natural talent, he entered the Shinigami Academy in spite of his age and was quickly recognized as a prodigy or boy genius, a fact he rather disliked due to his teacher's attitudes toward him because of the fact. Here, he met Kaite Natsume and found a friend and rival in her, though the relationship remained largely professional.
Upon graduation, Toshiro was assigned to 13th Division under Captain Jushiro Ukitake, where he remained for several years while he mastered his bankai. When the Captain of 10th Division resigned his post, Toshiro took and passed the Captain Proficiency Test, becoming the youngest ever to reach Captain rank and ironically becoming Matsumoto's superior. He selected her as his Lieutenant—a choice he later regretted on several occasions involving everything from laziness to spent savings to destroyed paperwork, but regardless wouldn't have changed if he could as they still were quite close friends and Rangiku still had her strong points. Roughly one month later, he ran across a transfer request from one Kaite Natsume of 11th Division and was quick to accept it, taking care to greet her and three other new recruits personally for once.
Years later, he faced Aizen briefly in an attempt to defend/avenge Momo, and was nearly killed in the process. He later led an advance team against the Arrancar in the human world and was part of the final battle in which the traitors met their end—or so everyone thought.
Within the next ten years or so, Matsumoto replaced Aizen as 5th Division's Captain and TOshiro replaced her with Kaite, who turned out to be much better with an officer position than Rangiku had been, but still a bit immature.
Fifteen years later, he assigned Kaite to a particularly interesting quadrant of the living world; he is currently in Seireitei, waiting for his Lieutenant to report back....
(TO BE AMENDED LATER)
RP Sample:
I'm the admin. I don't have to give myself a sample. XD
RP Notes:
Like his Lieutenant, Toshiro always has a rather icy demeanor, with his eyebrows constantly furrowed. Unlike her, this expression comes more from his personality than from an instinctive default. Toshiro is generally mature and serious, and is easily annoyed by others goofing off within earshot of him. He is very touchy about his size and age, and hates anything he deems childish. His intuition has always been very sharp, and he was one of the only Captains to suspect Gin Ichimaru of treachery prior to Aizen's betrayal. Toshiro prefers to be called by his title rather than by name, but will not reprimand certain people and/or under certain circumstances (i.e, they aren't aware of the existence of Shinigami, he's in a good mood, more important matters, etc.). He has a strong sense of responsibility and always puts his subordinates before himself—even if he's in a hurry, he'll always at least call 4th Division to look after a defeated scout group. He can be overly protective of particularly close friends, and takes their pain and suffering personally.
Toshiro is currently in Seireitei and is not active in the RP. He will enter later... watch the plot.
Toshiro is currently in Seireitei and is not active in the RP. He will enter later... watch the plot.